SMOKE SIMULATOR

  1. 3D Semi-Lagrangian 
  2. Implemented divergence free fluid sim using a MAC Grid approach
  3. Cached simulation using OpenVDB

 

VOLUMETRIC RENDERER

  1. Beer-Lambert light absorption
  2. Trilinear interpolation 
  3. Procedural Volume Modeling with Perlin Noise
  4. Instantiation & Rasterization primitives